A game for learning about algorithms and thinking about algorithmic transparency.
A puzzle game for teaching programming concepts to novices.
An educational locative game for the Montreal Botanical Garden.
A satirical retro game for iOS. Featured by Apple as New and Noteworthy.
A narrative-heavy gardening game about plant hunting, colonialism, terraforming, and the first children born on Mars.
Listen to paintings. Augmented reality app and platform work.
Reconstruct audio snippets in iOS. Features a custom 3D rigid body physics engine. Presented at GRAND 2013.
Composing collections of tangible user interfaces (TUIs).
Posters for Mia Consalvo and the Technoculture, Art and Games Lab.
© Copyright 2014 Ian Arawjo. All rights reserved.