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Kale In Dinoland

In this take on the old GameBoy platformer “Kale In Dinoland,” players have the option to either knockout their enemies, or “ride” them – jump on top of them and control their movements. Kale In Dinoland is a port of —

Wait, no it's not!

Opening chapter viewed after the end of the game, where the screen falls.

Kale In Dinoland was a satirical retro game released under the Rotting Cartridge label in 2012, featuring wonderful music by Luming Hao (other people agree). Its marketing purported it to be a port of an old GameBoy game released by SkySoft in 1992. The project was a bit performance art, a bit game, and a lot of headaches.

Kale In Dinoland was released on the App Store and featured by Apple in its coveted New and Noteworthy Section, after a prolonged and arduous marketing campaign. It was reviewed by PocketGamer, SlideToPlay and appgefahren.de, among a slew of other app review sites, and featured on IGN, Indiegames.com, and Toucharcade. It held a 4 1/2 star review score, but sadly I haven't been able to maintain the game past the 5th generation of iPhone devices. Here's a snapshot of the reviewer page (Oct 2014):

Kale In Dinoland Reviews Snapshot

  • Programming in Obj-C (iOS) and OpenGL
  • Design, graphics, marketing

Trailer: